After the Ritual team departed MumboJumbo, I was asked to create the next LUXOR title on a fractional budget.
Thusly, the product relied heavily on detailed style guides to direct outsource partners and contract artists, ensuring clarity and consistency despite limited resources.
Leading from the trenches with a small but highly talented team, I contributed across concept direction, branding, menu design, and environmental visuals. The result was an on-budget title that looked better than previous installments, proving that strong creative direction and disciplined visual systems can outperform larger budgets.
The visuals in this game were possible because of the great art talents of R. Luong (Concept Artist), A. Hausmann, K. Kane, C. Lee D. Finley and GameVision. It was an honor to lead them.